[OSM-talk-be] Nodes or areas to tag amenities

marc marc marc_marc_irc at hotmail.com
Wed Apr 18 10:09:41 UTC 2018


for the addr : it look like strange that the room is in a building that 
doesn't have the same addr:housenumber as the building.

for multiple floors poi, you can draw all room with level=* tag
or as a first step only use indoor=yes for the whole area

room=restaurant look like also strange for me.
a restaurant is several room=* item : kitchen, dining room, toilets, 
cloakroom
so what's a room=restaurant ? it can not be the same as the area used 
for amenity=restaurant. maybe it should be the area for the dining room.
the wiki advice to put both tag to the same polygon look like wrong.


Le 18. 04. 18 à 11:56, Marc Gemis a écrit :
> o, I forgot, what about a restaurant that occupies multiple floors ?
> 
> 
> 
> On Wed, Apr 18, 2018 at 11:55 AM, Marc Gemis <marc.gemis at gmail.com> wrote:
>> The idea of using indoor mapping is good, and it's probably the future
>> to solve all the problems you mention. (we had a similar discussion
>> last Friday on the Riot channel)
>>
>> Some remarks:
>>
>> - does it make sense for a "room" to have an house number and a street
>> ? I would expect those on the building, and floor or level or so on
>> the room.
>> - I'm not familiar enough with the simple  indoor tagging, but I would
>> expect that a restaurant exists of multiple rooms (dining, toilets,
>> kitchen) not just one.
>> - On the Riot channel the entrance to the restaurant was also seen as important.
>>
>> m
>>
>> On Wed, Apr 18, 2018 at 10:06 AM, Ubipo . <ubipo.skippy at gmail.com> wrote:
>>> Everyone,
>>>
>>> A long standing question for osm mapping in cities is wether to tag
>>> amenities in multi-purpose buildings as:
>>> - a separate node inside the building's way
>>> - the building itself, using both building=house and amenity=* (only valid
>>> with single-amenity buildings)
>>> The node approach has consistency issues like these buildings:
>>> https://www.openstreetmap.org/node/656793551 .
>>>
>>> The area approach is more consistent but doesn't really allow multi-purpose
>>> buildings.
>>> A third, lesser used method is to use part of the simple indoor tagging
>>> schema. I've used a simplified version of this for this restaurant:
>>> https://www.openstreetmap.org/way/580985564 .
>>> This approach uses two overlapping ways, one for the general building
>>> (tagged building=house) and one for the restaurant on the ground floor
>>> (tagged room=restaurant and of course amenity=restaurant).
>>>
>>> Drawbacks of this are for one that the two ways fully overlap. This triggers
>>> the JOSM validator and probably some QC tools. Secondly renderers might have
>>> trouble placing the icons and house numbers of multiple areas like this.
>>> Luckily both these problems could be fixed. The positives are of course:
>>> consistency and the possibility for multiple amenities (using the level=*
>>> key).
>>>
>>> What do you all think of this approach?
>>>
>>> Kind regards,
>>> Pieter (Ubipo)
>>>
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> 
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