[Talk-ca] Community Conduct

john whelan jwhelan0112 at gmail.com
Fri Dec 23 00:00:09 UTC 2016


> no one maps Gatineau(seriously, maybe cause it's the French side?)

Tact my son tact, look the word up in the dictionary or you'll have Pierre
descending on Ottawa demanding double Lattes.

Cheerio John

On 22 December 2016 at 18:40, James <james2432 at gmail.com> wrote:

> Paul, I am aware of conflicts may occur, but seeing as no one maps
> Gatineau(seriously, maybe cause it's the French side?) I'm not that scared
> to go on a mapping session all day long. In Toronto or Ottawa is a
> different story, in which I would commit more often.
>
> On Thu, Dec 22, 2016 at 6:35 PM, Paul Norman <penorman at mac.com> wrote:
>
>> On 12/22/2016 3:21 PM, James wrote:
>>
>> As pnorman has said in the past( https://lists.openstreetmap.or
>> g/pipermail/talk-ca/2016-September/007260.html):
>>
>> * Uploaded in small enough parts that the changesets make sense. This
>> means never uploading more than 50k objects at once, and typically fewer
>> than 10k.*
>>
>>
>> I try to keep my changes under 10k, but with buildings, nodes multiply
>> quickly as there are minimum 4 per building(rare usually average 6-10
>> depending on complexity)
>>
>>
>> The numbers quoted are in the context of an *import *where the concerns
>> are the ability to revert, working with the changeset in other tools, not
>> leaving stray nodes in the database, not splitting one upload over multiple
>> changesets, and not having a broken upload. I wouldn't recommend exceeding
>> them for any work, but a non-import is out of the scope of the CanVec post
>> linked.
>>
>> Personally, I'd get worried about conflicts, lost work, and want to
>> upload well before 1k changes, let alone 10k. Those often aren't a problem
>> with an import, or if they are they can be easier to solve, but with normal
>> mapping solving them often requires more thought.
>>
>>
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>>
>>
>
>
> --
> 外に遊びに行こう!
>
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