[Talk-GB] Efficient processing of map data for rendering (BOINC).
Chris Andrew
cjhandrew at gmail.com
Wed Jan 21 22:38:05 GMT 2009
Hi, everybody.
I notice that people often mention the delay in map edits being
applied and made _live_.
With the OSM community growing by the day, this problem can only get
bigger. Does anyone know whether anyone has consider using a
distributed client [1] such as BOINC [2] to do the _number crunching_?
For those not familiar, it means that anyone's computer can use spare
processing power to do calculations, without disturbing the normal
work of the computer.
[1] http://en.wikipedia.org/wiki/Grid_computing
[2] http://en.wikipedia.org/wiki/Boinc
Just an idea.
Cheers,
Chris.
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