[Talk-GB] Efficient processing of map data for rendering (BOINC).

Shaun McDonald shaun at shaunmcdonald.me.uk
Wed Jan 21 23:02:14 GMT 2009


This is basically what Tiles at Home tries to do. It is much better to  
use more frequent updates with mapnik, which requires a lot of  
bandwidth and processing power.

Shaun

On 21 Jan 2009, at 22:38, Chris Andrew wrote:

> Hi, everybody.
>
> I notice that people often mention the delay in map edits being
> applied and made _live_.
>
> With the OSM community growing by the day, this problem can only get
> bigger.  Does anyone know whether anyone has consider using a
> distributed client [1] such as BOINC [2] to do the _number crunching_?
>
> For those not familiar, it means that anyone's computer can use spare
> processing power to do calculations, without disturbing the normal
> work of the computer.
>
> [1]  http://en.wikipedia.org/wiki/Grid_computing
>
> [2]  http://en.wikipedia.org/wiki/Boinc
>
> Just an idea.
>
> Cheers,
>
> Chris.
>
> -- 
> Reasons why you may want to try GNU/Linux:
>
> http://www.getgnulinux.org/
>
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