[Talk-GB] building shapes from OS Street View, with code
TimSC
mapping at sheerman-chase.org.uk
Fri May 28 10:11:34 BST 2010
Hi mappers,
Thanks for the comments on automatic tracing. I have finished an
implementation and it is ready for testing. It runs really slowly (30
minutes a tile). Be careful if you try it and don't remove any existing
OSM information (and try not to annoy other mappers). The OS open data
license is also a concern, so keep the source tags where appropriate.
Please limit yourself to areas you are prepared to manually check and
fix. (The LWG are aware of this issue, but don't anticipate problems.)
The python code is here (with a readme file):
http://timsc.dev.openstreetmap.org/dev/mapseg0.1.tar.gz
Let me know if there are any major bugs or possible improvements. I am
not sure I can put in much time in the short term but I will fix any
major problems. I will do a wiki page eventually for further updates.
http://wiki.openstreetmap.org/wiki/Mapseg
As Ed Avis suggested, I flag suspected errors during the conversion. I
don't use the surrounding pixel colours but there are plenty of other
heuristics that indicate problems. I assume all buildings have at least
4 sides which are orthogonal. Any non orthogonal buildings will be
flagged for checking.
I automatically add a source tag "auto_os_street_view". This should be
changed to a different source tag when it has been verified. I suggest
"source=os_street_view" for verified buildings.
The fuzzer plugin for JOSM is nicely integrated but it operates on the
rectified tiles which have lower quality images. My approach uses the
original opendata tiles.
TimSC
More information about the Talk-GB
mailing list