[Talk-GB] Birmingham New Street station re-opens
Brian Prangle
bprangle at gmail.com
Thu Sep 24 19:12:59 UTC 2015
I've put in the internal outlines for the concourse and populated a few
units. Thanks for the suggestion Marc I'll take a look.
Richard - I now like the bridge idea for layer 1 Grand Central Mall.
Should the entrances be rendered?
Regards
Brian
On 24 September 2015 at 19:53, SK53 <sk53.osm at gmail.com> wrote:
> Yes, I had meant to mention it. There was a nice presentation at SotM-Fr.
>
> Jerry
>
> On 24 September 2015 at 19:46, Marc Gemis <marc.gemis at gmail.com> wrote:
>
>> Would a tool like http://github.pavie.info/openlevelup/ be of any help
>> to visualize the shops ?
>>
>> regards
>>
>> m
>>
>> On Thu, Sep 24, 2015 at 7:11 PM, SK53 <sk53.osm at gmail.com> wrote:
>>
>>> One strategy is to try & map shops at one level as areas; and map shops
>>> in remaining areas as nodes; the nodes can be slightly offset so that all
>>> are visible. It's a bit of a kludge, but providing the tagging is sensible
>>> about using layer & building:level etc, it's not tagging for the renderer,
>>> merely choosing a particular convention for mapping.
>>>
>>> Jerry
>>>
>>> On 24 September 2015 at 16:52, Derick Rethans <osm at derickrethans.nl>
>>> wrote:
>>>
>>>> On Thu, 24 Sep 2015, Richard Mann wrote:
>>>>
>>>> > Had a look round. The main upper-level (ie Grand Central) footways are
>>>> > mercifully fairly simple, but of course the proliferation of shops on
>>>> > multiple levels is going to be very hard to display.
>>>> >
>>>> > My suggestion would be to focus conventional tagging on the main
>>>> street /
>>>> > concourse level, with a minimalist approach to the other
>>>> layers/levels. I'm
>>>> > thinking maybe do the layer 1 footways as highway=footway+bridge=yes,
>>>> and
>>>> > the layer 1 shops as level1:shop=xxx+level1:name=yyy.
>>>>
>>>> I've previously just done for shops, layer=1;shop=whatever;name=foo and
>>>> draw (where possible) the different shop outlines:
>>>> http://www.openstreetmap.org/#map=19/51.54312/-0.00574 And for the
>>>> footways and pedestrian areas, just footway=yes;layer=1
>>>>
>>>> It doesn't render well, but the data is there.
>>>>
>>>> cheers,
>>>> Derick
>>>>
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>>>
>>>
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>>
>
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