[Talk-GB] Validating the Shell Fuel Stations import

Robert Norris rw_norris at hotmail.com
Mon Dec 11 19:52:04 UTC 2017


I've had a quick go at the validator, and I like it a lot.

However, I just had a thought about some tagging that I don't think has been discussed before.

My method of mapping is generally the amenity=fuel on/in the area of the actual fuel pumps and then the shop/paypoint/kiosk as a separate item. I think this is the approach is taken quite a lot.

But the import seems to be adding adding the phone number to the 'pumps' not the building to where the phone would be.
Does this matter much?

This means there is scope for phone numbers (and indeed address information) conflicting between the fuel object and any associated building/shop object - perhaps this could be detected and flagged for corrections later on...


--
Be Seeing You - Rob.
If at first you don't succeed,
then skydiving isn't for you.

________________________________________
From: Ilya Zverev <ilya at zverev.info>
Sent: 11 December 2017 10:28:21
To: Talk-GB
Subject: [Talk-GB] Validating the Shell Fuel Stations import

Hi,

The validation had been going pretty well, with more than 800 points checked and 360 double-checked. Could you please visit the website for the import and validate the final 200 points?

http://audit.osmz.ru/project/shell

I'd like to proceed with the import, with suggested changes, by the end of the week — but I of course won't until all points have been checked at least once.

Thanks,
Ilya
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