[Talk-us] TopOSM
Clifford Snow
clifford at snowandsnow.us
Sat May 21 17:54:30 UTC 2016
TopOSM looks like a good candidate for a hack session at SOTM-US. Let me
know if you are interested so I can find a room for people to meet on July
25th.
On Sat, May 21, 2016 at 9:37 AM, Bill Ricker <bill.n1vux at gmail.com> wrote:
>
>
> On Sat, May 21, 2016 at 10:06 AM, Lars Ahlzen <lars at ahlzen.com> wrote:
>
> TopOSM was never rendered on-the-fly. It's just a (very large) set of
>> static tiles (currently hosted by Stamen).
>>
>>
>
> And that's appreciated.
>
> There's already the OSM cycle map which has a lot of the same features,
>> though with a slightly different focus. I guess one advantage of something
>> like toposm is that it can use higher-resolution data from sources like
>> USGS, and uses US conventions for things like units, symbols and other
>> cartographic details.
>>
>
> Yes and yes
>
>
>
>> Would it be would be worth picking it up again?
>>
>
> yes, but which goal? reordered:
>
>
>
>> To update it I'd have to either re-render and upload the entire set, or
>> improve it until it can be rendered in real time. I was working on the
>> latter [1] but never quite finished it.
>>
>>
> If the horsepower to render it real-time is available, it would be nice
> to have, but seems unnecessary.
> Cyclically updating periodically on a background process would likely be
> good enough.
> For 'real time', cycle-map is good enough.
> The elegance of TopOsm is worth waiting for.
>
> --
> Bill Ricker
> bill.n1vux at gmail.com
> https://www.linkedin.com/in/n1vux
>
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>
--
@osm_seattle
osm_seattle.snowandsnow.us
OpenStreetMap: Maps with a human touch
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