[OSM-talk] Osmarender based slippy map
Andy Robinson
Andy_J_Robinson at blueyonder.co.uk
Thu Nov 23 13:49:49 GMT 2006
Pretty neat that Dave. So I hope we are not going to have render wars next
:-)
In the longer run perhaps renderers can share a common data and delivery
format structure which will then just leave the look and feel and the extent
of displayed objects down to the individual. Either that or these options
will be selectable by the user from a single map rendering facility so that
tailored and unique maps can be created on the fly.
Cheers
Andy
Andy Robinson
Andy_J_Robinson at blueyonder.co.uk
>-----Original Message-----
>From: talk-bounces at openstreetmap.org [mailto:talk-
>bounces at openstreetmap.org] On Behalf Of Dave
>Sent: 23 November 2006 1:26 PM
>To: OSM
>Subject: [OSM-talk] Osmarender based slippy map
>
>
>People seemed to like the large map of London produced using osmarender.
>
>Yesterday I got bored so wrote a tile renderer based on osmarender, and you
>can see the slippy results here:
>http://beerwarmer.randomjunk.co.uk/osm/slippy/
><http://beerwarmer.randomjunk.co.uk/osm/slippy/>
>
>There's only the UK (and a tiny bit of the rest of europe), and the data is
>from late October, but other than that I think it looks quite cool, and
>gives you a fairly good idea which bits of the UK actually have data.
>
>For those interested: tiles were rendered from OSM data (got from a local
>install of the DB) at zoom level 16 (in google terms), then zoom levels 15
>to 1 were created by simply scaling down the tiles from the previous zoom
>level. TBH I think zoom level 16 is overkill for this... I'll probably do
>it at 14 if I do an update. I made some modifications to the osmarender.xsl
>file, as well as the osm-map-features.xml, but these boil down to the same
>changes made for the Tile at Home stuff I saw this morning.
>
>Have fun!
>
>Dave
>
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