[OSM-talk] Fixed IoM
Hakan Tandogan
hakan at gurkensalat.com
Sat Apr 21 22:33:54 BST 2007
Dirk-Lüder Kreie wrote:
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> Hakan Tandogan schrieb:
>> Frederik Ramm wrote:
>>> slim indeed. I fixed that and in the process broke the way into a
>>> number of smaller parts that are easier to handle.
>> Just out of curiosity: would this cause trouble for the water rendering
>> you guys were talking in Essen about? I had the impression that the
>> renderer would need the complete way to determine which part of the tile
>> should be colored blue, so what happens if there are two ways on the
>> same tile (assuming one of your split points is in the middle of the tile)?
>
> It handles this gracefully. He wouldn't have split it if that were a
> problem for our coastline rendering. Frederik came up with a nice
> algorithm to handle coastlines. More when it's ready.
Cool, that was all I wanted to read ;-)
Regards,
Hakan
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