[OSM-talk] Render icons for parking areas
Mario Salvini
salvini at t-online.de
Tue Dec 18 18:57:17 GMT 2007
better: "area_access=in/out/both"
Cheers
mario
Mario Salvini schrieb:
> Hi Gregory,
>
> good idea, but lets make it that way:
>
> tag the node: "area_access" + "direction= in/out/both" (where "both" is
> defaut if "direction" is not set)
>
>
> mario
>
>
> Gregory schrieb:
>
>> In that case you might aswell propose area_exit=yes too.
>>
>>
>> On 18/12/2007, *Mario Salvini* <salvini at t-online.de
>> <mailto:salvini at t-online.de>> wrote:
>>
>> How about a TAG "area_entrance=yes" to mark the possibilities to
>> enter
>> e.g. a parking-area?
>>
>>
>> mario
>>
>>
>> Gregory schrieb:
>> > I knew about the work around that required us to add an area and a
>> > node. I lot of the time I've been placing that extra node closer to
>> > the entrance of the car park (really useful when the area is
>> alongside
>> > more than one road), sometimes I use a node in the way.
>> >
>> > I think it would be better for us to move to more sensible data,
>> the
>> > way we're currently doing is like two carparks (one a node and
>> one an
>> > area).
>> > What if it was proposed/passed that a relationship connect the
>> node to
>> > the area but keep rendering how it is. Then after some time when
>> more
>> > nodes are related to their area than seperate, renderers can be
>> > updated to do as suggested.
>> > "It should certainly be possible to use a relationship to
>> > associate your node with your area, and then have the automatic
>> > icon-drawer only draw an icon at the centre of gravity if there
>> isn't
>> > an applicable node associated with the area via a relationship."
>> -Abi
>> >
>> > So even if we don't use the relationship for a long time, it's
>> surley
>> > best to look the future and the best way for things to be done?
>> > I would also propose some sort of public=yes/no/customers tag.
>> >
>> > --
>> > Gregory
>> > nomoregrapes at gmail.com <mailto:nomoregrapes at gmail.com>
>> <mailto:nomoregrapes at gmail.com <mailto:nomoregrapes at gmail.com>>
>> > http://www.livingwithdragons.com < http://www.livingwithdragons.com>
>> >
>> ------------------------------------------------------------------------
>> >
>> > _______________________________________________
>> > talk mailing list
>> > talk at openstreetmap.org <mailto:talk at openstreetmap.org>
>> > http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk
>> >
>>
>>
>> _______________________________________________
>> talk mailing list
>> talk at openstreetmap.org <mailto:talk at openstreetmap.org>
>> http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk
>> <http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk>
>>
>>
>>
>>
>> --
>> Gregory
>> nomoregrapes at gmail.com <mailto:nomoregrapes at gmail.com>
>> http://www.livingwithdragons.com
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> talk mailing list
>> talk at openstreetmap.org
>> http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk
>>
>>
>
>
> _______________________________________________
> talk mailing list
> talk at openstreetmap.org
> http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk
>
>
More information about the talk
mailing list