[OSM-talk] Osmajax - OpenLayers/AJAX based online OSM editor

Robin Paulson robin.paulson at gmail.com
Wed Nov 14 22:23:51 GMT 2007


On 15/11/2007, Nick Whitelegg <nick at hogweed.org> wrote:
> The world probably doesn't really need another OSM editor but sometime ago I

not at all, choice is good, natural selection, etc, etc.

and personally, i think potlatch, josm, et al, all have their problems.

> started developing an OpenLayers/AJAX based editor. Development stalled -
> partly because other things became more pressing and partly because segments
> were giving me a complete headache - but recently the release of the 0.5 API
> together with my long standing desire to try and produce a custom OSM editing
> interface for walkers - has re-awakened my interest.
>
.............
>
> and can also be reached from Freemap (www.free-map.org.uk/) via the "Edit"
> option, though note that this is slower (for some reason SVG on Firefox seems
> to slow if there's a big CSS file).

you're not kidding, i had a few problems with that, i couldn't do much
in the way of editing because of it. sure it'll improve

>
> Very basic at the moment but you can
> - login to OSM
> - draw a way using the openlayers drawing tool. If any points in the way are

it's a start, i can see it could have a place, but def. needs some
work on the speed. good work

some suggestions:
an option for the user to change the size would be very useful,
particularly when the speed issues are sorted out; the larger the
better
allow users to turn visibility off groups of items, e.g. ways, points,
contours, areas. this should help with viewing more complicated areas

as an aside, how did you include the contours, are they from a 'free'
source. i.e. with a nice license?




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