[OSM-talk] Is *just* tracing useful?
Dave Stubbs
osm.list at randomjunk.co.uk
Fri Sep 7 13:36:59 BST 2007
On 07/09/07, Richard Fairhurst <richard at systemed.net> wrote:
>
> Dave Stubbs wrote:
>
> > The oneway problem (I have no idea if the street is defined in the right
> > direction).
>
> You can tell the direction by looking at the little arrow button-like
> thing in the bottom left. (It'll be clickable when we move to 0.5, and
> will swap directions.)
>
> > Merging ways.
>
> Guess what? Shift-click. :) Basically: take the end-point of one way,
> then shift-click the end-point of the next. If they're currently the
> same point, then remove the node from one (press '-')' first.
>
> > Part of the problem
> > is that it sometimes feels like magic and I'm not sure what's going to
> > happen when I do something... I'm one of these people who like to know
> > what's going on under the cover a bit, and Potlatch is scarey because
> edits
> > are live and not undoable.
>
> I've been thinking about sandbox/non-write modes for a while, will
> have something to show before too long.
>
> > The other thing I find is quite a lot of the traced ways are tagged as
> > unclassified... I replace these with residential where appropriate and
> > do this by selecting them all and then setting the tag on all of
> > them -- you can't do this is Potlatch.
>
> No, very true. Remember you can press R to repeat the attributes from
> the previously selected way, though, or shift-R to repeat the
> attributes except name and ref.
Ah, press-shift... :-)
That's actually my one and only criticism of Potlatch: most of it's
functionality is hidden away behind mouse and keyboard incantations. By no
means an easy thing to solve without cluttering the display of course... I
hate designing GUIs, it's so difficult to get right.
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