[OSM-talk] Buildings and roads
Nathan Mixter
srmixter at hotmail.com
Thu Dec 18 06:14:01 GMT 2008
Wow, Naga City is full of buildings. How did they get so many? Are those all building=yeses? Crazy. And I thought adding all the industrial and commercial buildings was bad. Anyway I still think that if the building layers were set at a lower layer level by default and the roads to a higher, it might look better.
On Wed, December 17, 2008 06:49, Nathan Mixter wrote:
> Just wondering. Shouldn't buildings be rendered
behind roads.
> Currently buildings are drawn above a road when the
road is wide like
> a highway or major road. Obviously buildings don't
cut into roads. If
> the road layer is on top this won't happen.
A "major road" doesn't have to be wide by
default. I hereby invite you to visit Guadarrama, where a trunk road (the
"N-VI") has only two lanes, and buildings are just one meter away
from the asphalt.
Yes, I agree that the rendering is messed up at low zoom
levels (see Naga City in the Phillipines), but at higher zoom levels, I see no
other easy solution.
(In a perfect world, a road would be not a line, but a
polygon, so the width and area could be perfectly known).
Cheers,
--
Iván Sánchez Ortega <ivan at sanchezortega.es>
Un ordenador no es un televisor ni un microondas, es una
herramienta compleja.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openstreetmap.org/pipermail/talk/attachments/20081217/0c3606ba/attachment.html>
More information about the talk
mailing list