[OSM-talk] Buildings and roads
Matthias Julius
lists at julius-net.net
Fri Dec 19 22:11:07 GMT 2008
Nathan Mixter <srmixter at hotmail.com> writes:
> A "major road" doesn't have to be wide by default. I hereby invite you
> to visit Guadarrama, where a trunk road (the "N-VI") has only two
> lanes, and buildings are just one meter away from the asphalt.
>
> Yes, I agree that the rendering is messed up at low zoom levels (see
> Naga City in the Phillipines), but at higher zoom levels, I see no
> other easy solution.
>
> (In a perfect world, a road would be not a line, but a polygon, so the
> width and area could be perfectly known).
You could tag the roads with their width and renderers could render
them accordingly - if they wanted to.
This is actually only sensible for the highest zoom levels.
Matthias
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