[OSM-talk] Continuous audio in JOSM on tracks without waypoints
graham
graham at theseamans.net
Mon Feb 25 12:28:47 GMT 2008
80n wrote:
>
> BTW I just had a very successful experiment this morning using a
> modified kitchen sponge
> http://img.alibaba.com/photo/50923335/Kitchen_Sponge_Scourers.jpg as a
> windshield for my bluetooth headset :)
Ah, but we wanted the photo of you wearing it while explaining yourself
to casual passers-by ;-)
Graham
>
> 80n
>
>
> On Mon, Feb 25, 2008 at 12:00 PM, David Earl <david at frankieandshadow.com
> <mailto:david at frankieandshadow.com>> wrote:
>
> I've fixed the following that 80n reported (will be in tomorrow's JOSM
> build):
>
> 1. Hang on trying to play audio
>
> It was indeed playing at a marker off the end of the sound track that
> was the cause. It now tells you this instead of hanging.
>
> 2. Open WAV file dialogs don't remember their directory
>
> They do now. Note this is independent of other open file dialogs.
>
> 3. Short cut keys
>
> |< F5, << F6, >> F7, >| F8, >. . as before
>
> 4. Toggle icons but not the audio play head
>
> Right menu on layer, "Show/Hide Text/Icons" (2nd entry).
>
> [I usurped the previous "Show/Hide Text" for this, as previously button
> marker layers didn't have text anyway, so the action was previously
> redundant for such layers. It does leave the tiny X that a plain
> waypoint marker uses to mark the point, but I'm sure this won't get in
> the way. (One special case of general marker waypoints with icons will
> be affected by this: if it is a problem for anyone let me know and I'll
> make the behaviour optional. I don't actually know how you can produce
> such a layer).]
>
> David
>
>
>
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