[OSM-talk] Render icons for parking areas
Lukasz Stelmach
stlman at poczta.fm
Thu Jan 17 21:47:51 GMT 2008
Ben Companjen wrote:
> On 17/01/2008, Lukasz Stelmach <stlman at poczta.fm> wrote:
>
>> There is no algorithm which
>> can be applied to all car parks in the world and not producing at
>> least a dozen of ridiculously placed icons. IMHO placing a node that
>> will be drawn as an icon is twice as good as automagic script that
>> counts the position above the area.
>>
>> 1. The icon will be always in the most reasonable place because
>> human beings know better.
>> 2. Nodes can be, someday, exported as POIs and it will be easier to
>> find a node-parking rather than area-parking.
>>
>>
> And how does a human being find the best place for an icon? I would
> say by using an algorithm...
Not an algorithm implementable in xslt or other language in less
than few eons. That is how much it took Mother nature to develope
and finetune these algorithms. ;-)
You may check here http://en.wikipedia.org/wiki/Visibility_problem
How hard it is to design algorithms working in more that one dimesion.
--
Było mi bardzo miło. Czwarta pospolita klęska, [...]
>Łukasz< Już nie katolicka lecz złodziejska. (c)PP
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