[OSM-talk] Survey: Bad Map Rendering

Mike Collinson mike at ayeltd.biz
Fri Mar 21 12:09:52 GMT 2008


Close roughly parallel ways, where the rendering of one way makes the other way disappear.  Swedish cycleways (God's gift to mankind) next to roads are my nightmare, but I see other examples such as roads and railways/canals, big roads next to little roads, ...

Mike


At 12:23 PM 21/03/2008, Frederik Ramm wrote:
>Hi,
>
>    I've been approached by a student of Geoinformatics who wants to
>write her Master's Thesis about something OSM related. 
>
>I suggested to look into the rendering topic: Where are our current
>problems in rendering, can they be solved by simply improving the
>renderer(s) or will they need additional input from mappers in the
>form of "hints" or extra data, or are they maybe completely unsolvable
>for computers.
>
>I recognize this is more a general cartography topic than an OSM
>specific one, but our "crowdsourcing" powers might come in if it turns
>out that there are certain areas where map rendering could be improved
>dramatically if mappers did enter a few extra "hints"; nobody else
>could achieve that on a global scale but us.
>
>I'm sure each of you must have some "pet peeve" with our map
>rendering, some area you have mapped but which never looks right, some
>place where you're always tempted to edit the map tile with the GIMP
>before uploading it ;-)
>
>I'd be happy to hear from you about such "areas of bad rendering",
>whether they are bugs in there renderer(s) or just things that are
>ugly for some reason.
>
>Bye
>Frederik
>
>-- 
>Frederik Ramm  ##  eMail frederik at remote.org  ##  N49°00'09" E008°23'33"






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