[OSM-talk] Limitations of renderers
David Earl
david at frankieandshadow.com
Mon May 12 16:57:22 BST 2008
On 12/05/2008 16:30, Steve Chilton wrote:
> I have been following with interest the thread on tagging and rendering,
> and would like to make a slight jump to comment on the inherent
> limitations for rendering the results.
You're quite right of course, but equally there are other reasons to
distinguish items even if they are actually rendered the same (I rather
think some of the subtle variations of green could in fact all be one
green in many cases). Also, there is a third dimension on electronic
maps - turning elements and/or layers on and off - which we don't make a
whole lot of use of at the moment on our renderers because we don't have
the technology just yet.
There's also a difference between adding more detail (e.g. cliffs, which
seems a natural to be on the map) and trying to distinguish subtly
different variations on a theme (kinds of woodland, grass vs park vs
nature reserve vs recreation ground vs village green etc).
David
More information about the talk
mailing list