[OSM-talk] Divided roads proposal

John Smith deltafoxtrot256 at gmail.com
Thu Dec 3 21:39:53 GMT 2009


2009/12/3 Richard Mann <richard.mann.westoxford at googlemail.com>:
> Unless you want to write routines for pre-processing two almost-parallel
> ways back into a single way so it can be rendered neatly, I suggest it's a
> mapping problem. Don't make work for other people if you don't have to.

I thought we were trying to map the world in as much detail as
possible, just because they are almost parallel doesn't mean they
don't diverge etc.

I like the current way of doing things where if they are physically
seperated they should be drawn as 2 different ways, some even argue a
strong centreline is enough but I disagree on this point.

Also I was under the impression that turning restrictions are a
signage thing, not a physical barrier thing.

If the map doesn't render the data properly then it's a rendering
problem, otherwise we're just throwing away data because someone
thinks it will look nicer that way.




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