[OSM-talk] OSM Data Used in Upcoming Monopoly Game

Peter Childs pchilds at bcs.org
Wed Sep 9 17:05:25 BST 2009


2009/9/9 Ian Dees <ian.dees at gmail.com>:
> On Wed, Sep 9, 2009 at 10:37 AM, Ed Avis <eda at waniasset.com> wrote:
>>
>> Perhaps they are using OSM for data, dividing up the world into streets
>> that
>> players can buy and sell, but rendering the Google Maps tiles underneath.
>> That seems a bit lame.
>
> I'm playing it right now, and this appears to be exactly the case. They are
> using the Google Maps API and so are showing Google's TeleAtlas tiles, but
> when you search for a road to buy, it uses OSM data to look for roads in the
> viewbox. When you pick the road to buy (the price seems to be related to the
> length of the OSM way with a similar name= tag), the OSM data is used to
> highlight the road.
>
> It's very slow right now, but it seems pretty fun. They do correctly
> attribute OSM data with CC-BY-SA, too.
>

Oh great so you can buy a street, that does not exist on the map.... Great!

Oh and an unmapped street that is on Google but not on OSM whats the
charge. (Or is it first go map...)

Sounds like a good method for trouble.

Peter.




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