[OSM-talk] Should Bridges be independent of their ways?
Peteris Krisjanis
pecisk at gmail.com
Mon Sep 21 12:47:24 BST 2009
Problem is rather simple with this actually right on target aproach -
current practice and "it is too damn boring and difficult" or is also
known as "death by thousand paper cuts".
I like micromapping - I hate current quality of routing software and I
think there is whole posibility to have it more precise and "smarter".
For that we need precise maps (for all kind of traffic at least).
However let's admit - it is currently available only on selected
regions, cities or even districts of cities or towns. So move from
"highway" tag (who only last year have found solid ground to work on)
to seperate lines + relation ASAP wouldn't be very smart for now.
Maybe this need a vision bigger than one proposal? I would suggest a
plan with points to move slowly forward to posibility to have maximum
features to do micromapping.
I would vote for using highway as usual for places where is no
difference, and where it comes to split, split off seperate lines
(tagged as lines=1) with clear indication which is which.
Then we could go futher with discussing how to reform ways/lanes.
However, it doesn't change a original topic - I would like to see
bridges as seperated physical entities with different ways on the top
of it. It *is* wierd when two lines on the bridge are seperated.
Just my thoughts,
Cheers,
Peter
2009/9/21 Martin Koppenhoefer <dieterdreist at gmail.com>:
> 2009/9/21 Lester Caine <lester at lsces.co.uk>:
>> Simple answer to that BULLSHIT.
>
> I agree even if maybe I would have put it in less harsh words ;-)
>
>> The only way to produce fine detail maps is with the correct
>> information. Adding a footpath at the side of a road which along the
>> length of the road meandering from one side to the other, is adjacent to
>> the road in places, or separated by a grass verge, or isolated by bushes
>> can not easily be managed by tags added to the road. Add the pull off
>> for a bus stop, with the changes in the path of the pavement for that.
>> The changes as a footpath merges with other obstructions at road
>> junctions ... and so on. Getting the renderer to guess what the real
>> situation is even with quite complex tags does not make sense.
>
> +1
>
>> A single way simply does not work at the micro level unless you make the
>> tagging so complex that only a computer could understand it? And it
>> would have to have distances as part of the tags so you know how far the
>> edge of the path is from the arbitrary center line of the base way.
>
> +1
>
> cheers,
> Martin
>
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--
mortigi tempo
Pēteris Krišjānis
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