[OSM-talk] New "Highways" view in OSM Inspector
John Smith
deltafoxtrot256 at gmail.com
Sat Jan 9 14:03:27 GMT 2010
2010/1/9 Stephen Hope <slhope at gmail.com>:
> 2010/1/9 John Smith <deltafoxtrot256 at gmail.com>:
>> No it isn't, the preprocessing software could do that if it needs it,
>> this isn't a reason to add extra nodes to the database.
>
> We are talking about the API for editors and casual use of the
> database. There are no pre-processors involved. Sure, rendering
> engines that are working with huge parts of the planet set and doing
> pre-processor runs can handle long lines (if they know they have to).
> But if you want to edit a small area in the middle, your editor won't
> download the huge outer areas required to find that such a line
> exists.
Anyone looking to edit such a way will simply keep looking for a
point, the Eyre highway isn't completely straight, just has long
straights, but again I don't think this is a valid reason to add
additional nodes.
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