[OSM-talk] HAITI - simple map upgrade

sergio sevillano sergiosevillano.mail at gmail.com
Fri Jan 22 23:04:27 GMT 2010


sorry
i have answered to an incomplete message!
this is the one

El 22/01/2010, a las 23:18, sergio sevillano escribió:
>> El 22/01/2010, a las 22:29, GS escribió:
>> 
>>> hi sergio,
>>> 
>>> thanks for your feedback.
>>> 
>>> i am fully aware that my software certainly lacks a lot of functionaliy
>>> and features. it is not intended to be a full render system! in fact i
>>> wanted simple maps in which i could draw and write some data. now with
>>> the catastrophe in haiti i also wanted to provide some help. so in the
>>> last days i improved the old program to make a better solution. but
>>> there are still some things to do and there are things i am not going to
>>> solve. once because i don't have the time and second not the expertise.
>>> so let's look where we are or what you want.
>>> 
>>> you probably want to use a real render program like KOSMOS, osmarender
>>> or mapnik. you name it.
>>> 

as far as i know KOSMOS wont work on macOSX as it depends on microsoft.net library
and osmarender and mapnik do need to mount a database... (the headache),
right?

>>> your layer problem might already be solved. even with my output. try the
>>> svg files in a real vector graphics program like inkscape. there should
>>> be layers since i have lots of "g id=..." in the files. aside from that
>>> you can edit each single element.
>>> 


.svg on inkscape wont show any layers in gui.
.pdf on illustrator brakes down typography and outputs a single layer, i think is due that your .pdf is a simple/small one not full featured and not intended to be edited.
.svg on illustrator shows a single layer, but there are more nested into it.
i didn't see that until now.
so it may do the trick !

ill inspect it tomorrow and will give you feedback on this.
if it already makes some layers maybe i quite easy to control that a bit


>>> there are graphics programs that split (my) graphics into smaller
>>> pieces. i already tried but don't remember the program name. maybe that
>>> helps too.
>>> 
>>> there are errors in my maps because of incomplete data. (rivers maybe)
>>> 

i know! thats why i thought it may need a little hand fixing.

>>> you are right, a legend would be nice. i am thinking of implementing
>>> one.
>>> 
>>> but all these things need time which i lack...
>>> 
>>> kind regards
>>> 
>>> gerhard
>>> 
> 
> 
> 
> ok, no problem thanks anyway.
> 
> then i just need a kind dev to run the osm2ai.pl script [1]
> to this area [2] and pass the .ai result.
> 
> or some tutorial to run the script myself....
> 
> ill do the rest.
> 
> anyone?
> thanks
> 
> sergio
> 
> [1] http://trac.openstreetmap.org/browser/applications/utils/export/osm2ai/
> [2] http://www.openstreetmap.org/?lat=18.2408&lon=-72.5284&zoom=14&layers=B000FTF
>  


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