[OSM-talk] Update my OSM Tiles after Diff DB Application??
maw269 at gmail.com
maw269 at gmail.com
Tue Sep 21 20:56:53 BST 2010
Thanks Frederik,
My end goal is to create a World Wide OSM slippy map.
So, from you post it seems I may need to step back before I can even
proceed to worry about expiring and updating tiles.
How would I create a high performance world map that is useable to many
users at once? What stack would you recommend?
I read about "Creating tiles using Mapnik and tilecache" from
http://wiki.openstreetmap.org/wiki/Creating_your_own_tiles
Would that be a better solution?
On Sep 21, 2010 2:32pm, Frederik Ramm <frederik at remote.org> wrote:
> Hi,
> maw269 wrote:
> I am creating my own tile server for OSM using Windows Server 2003.
> I need help on how to make tiles expire and create new tiles after
> updating
> my postgres DB with osm diffs.
> I just answered the following on help.osm.org; if this discussion here
> yields additional interesting points, feel free to copy them there:
> First of all, you have to understand that this is not a high performance
> setup and that you will not be able to keep a current set of tiles for
> anything larger than a small country with this. With no on-demand tile
> rendering you will always struggle to keep every single tile current,
> spending lots of CPU cycles for nothing.
> You are probably using generate-tiles.py from the OSM Mapnik SVN. There
> is a function in there that calculates a single tile. With a little bit
> of Python you should be able to adapt the script to actually read the
> file generated by osm2pgsql and call the tile compute routine for each
> tile in that file. I am not aware of a ready-made solution for that in a
> renderd setup you could use render_expired but you'll have to do it that
> way.
> You can request osm2pgsql to output a list of modified tiles for a whole
> range of zoom levels. Be aware that if you include small zoom levels then
> the tiles on these zoom levels will be rendered very often; you might
> want to employ some grep/sort magic and re-render those only once every
> few days.
> All in all, the mechanisms involved are complex and PostGIS caching
> performance is less if you render a flurry of new tiles across a large
> area compared to systematically rendering all tiles. You might find that
> with the rather small area you're able to cover with your setup anyway,
> it might be easier and not even slower to just re-render the whole lot
> once in a while rather than trying to process updates.
> Bye
> Frederik
> --
> Frederik Ramm ## eMail frederik at remote.org ## N49°00'09" E008°23'33"
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openstreetmap.org/pipermail/talk/attachments/20100921/9172dc31/attachment.html>
More information about the talk
mailing list