[OSM-talk] Installing your own tileserver on Ubuntu

Eugene Alvin Villar seav80 at gmail.com
Mon Oct 10 00:10:57 BST 2011


Hi Kai,

This is pretty interesting. Thanks for setting this up.

How does this whole thing handle the coastlines?

Thanks,
Eugene


On Mon, Oct 10, 2011 at 6:13 AM, Kai Krueger <kakrueger at gmail.com> wrote:

> Hello everyone,
>
> with the recent need to crack down on tile scrapers and apps to not over
> tax the main OSM tileservers and hosting, there has been a lot of talk
> trying to convince people to set up their own tileserver.
>
> Although that is of cause by far not the only hurdle to set up your own
> tileserver, one barrier is perhaps the perceived complicated procedure
> to set up all the elements necessary. Although there are a number of
> decent howtos already available on the wiki (perhaps even to many, each
> containing slightly different advice...), it is perhaps still more
> effort than people want to get into.
>
> In the hope to make this process even simpler, I have created a bunch of
> packages for Ubuntu containing all the necessary software, as well as
> glue packages to deal with the necessary setup and interaction between
> the different components.
>
> The packages aren't perfect yet, but hopefully sufficiently helpful
> already to be of use to others who are interested in playing around with
> their own tileserver.
>
> A simple standard tileserver can now be setup in 5 commands in a terminal:
>
> sudo add-apt-repository ppa:kakrueger/openstreetmap
> sudo apt-get install libapache2-mod-tile
> wget http://download.geofabrik.de/osm/north-america/us/colorado.osm.pbf
> osm2pgsql -C 1500 colorado.osm.pbf
> sudo /etc/init.d/renderd restart
>
> At the end you should have a working tileserver based on mod_tile and
> renderd with the standerd OSM-mapnik stylesheet.
>
> You can test it out by opening the installed slippymap at
> http://localhost/osm/slippymap.html
>
> You will of cause want to replace the above lines with the downloading
> and importing of an extract with the extract you care about.
>
> Although for smaller areas hardware requirements aren't too bad, they
> quickly go up beyond what can be handled by a standard desktop computer.
> My rough guestimate of what a typical desktop / laptop can handle is
> about an extract of 100 - 300 Mb (no more than an hours worth of
> import). This covers most of the US and German states, as well as many
> of the other less densely mapped countries.
>
> If you are more serious about your tileserver, you will need to tune the
> various configuration settings, but just to play around and for personal
> use, the default settings should work reasonable.
>
> More information can be found on yet another wiki-page... (
> http://wiki.openstreetmap.org/wiki/Ubuntu_tile_server )
>
> Any comments or feedback are welcome,
>
> Kai
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openstreetmap.org/pipermail/talk/attachments/20111010/33796a35/attachment.html>


More information about the talk mailing list