[OSM-talk] High load on the rendering servers?
simon at poole.ch
Sat Mar 7 22:15:47 UTC 2015
Jon Burgess tracked the issue down to a way node being dragged from
Japan to Brazil on the 3rd of this month, creating a very very long way
that increased the rendering time for a large number of tiles at high
Am 07.03.2015 um 21:39 schrieb Grant Slater:
> Hi Andrew,
> Yes were are aware there is an issue. We haven't yet tracked down the issue.
> We have been discussing it in #osm-dev on http://irc.openstreetmap.org today.
> Kind regards,
> Part of the OSM sysadmin
> On 6 March 2015 at 15:20, Andrew Guertin <andrew.guertin at uvm.edu> wrote:
>> For the past few days, lots of things I've changed haven't had their tiles
>> re-rendered, and I noticed that the servers are reporting very high load and
>> lots of dropped tiles: http://munin.openstreetmap.org/renderd-week.html
>> Based on my (completely uneducated) reading of the graphs there, it looks
>> like something is filling the Priority Request Queue and keeping it full,
>> and there's very little time for anything else. (It looks like the Request
>> Queue and the Low Priority Request Queue are also being kept full).
>> Anyone know what's causing this?
>> talk mailing list
>> talk at openstreetmap.org
> talk mailing list
> talk at openstreetmap.org
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