[OSM-talk] THIS is the kind of enthusiasm some would reject
Martin Koppenhoefer
dieterdreist at gmail.com
Sat Sep 12 12:44:33 UTC 2015
sent from a phone
> Am 12.09.2015 um 13:55 schrieb Dave F. <davefox at madasafish.com>:
>
> You're misunderstanding the purpose of tagging which is to allow renderers to differentiate entities & display them accurately & differently from each other.
>
> *All* tagging is for the renderer, it's incorrect tagging that's frowned upon (natural=sand for golf bunkers is the popular example).
tagging is the description of the geometry, together they form a representation of the world. Renderers pick those tags from the model in which they are interested in, and display them as they like.
No renderer has to render highway =track or railway=abandoned or anything else.
It is entirely up to the people making the rendering rules to decide which tag gets rendered, and how, and when (precedence, stacking order), and whether the geometry will be modified prior to rendering or will be taken as it is.
cheers
Martin
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