[OSM-talk] Is tile rendering having a crisis?

Komяpa me at komzpa.net
Wed Aug 10 07:33:29 UTC 2016


>
> There was
> also a site using OSM tiles for a popular Pokemon Go map causing lots
> of additional traffic, once this was identified the site was blocked.
>

What was the site, and was it using OSM properly? (attribution, no evident
js bugs, etc)

What was the load?

How exactly Tile CDN should be scaled for this case to be handled not by
banning the site, but embracing their OSM usage?

I'm sure "to get this Pokemon Go site running bring us servers" could be
the way to solve it, making experience better not only for Pokemon Go
players but also for OSM mappers and users.
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