[OSM-talk] Go Map!: Mobile mapping on iOS
nicolas.alvarez at gmail.com
Mon Jul 25 23:53:12 UTC 2016
2016-07-25 20:32 GMT-03:00 Matthijs Melissen <info at matthijsmelissen.nl>:
> Hi all,
> I always used to be quite sceptical about mobile mapping applications.
> Due to the small screen size and lack of a mouse pointer, mobile
> mapping seemed clumsy and error-prone. For me, collecting data in the
> field and then adding it on a personal computer with JOSM was the way
> to go.
> However, my mind has changed completely since I discovered Go Map!, an
> application for iOS written by Bryce Cogswell. Nowadays, I'm doing
> almost all my mapping in the field straight in Go Map!, and only
> rarely do I still resort to JOSM.
> Go Map! is designed with a light-weight UI, making mapping easy and
> intuitive. In particular, a lot of attention was paid to minimize the
> chance of user errors. Some examples:
> - Objects are moved by dragging a handle next to the object, rather
> than the object itself. This way, you're not obscuring the placement
> of the object.
> - When drawing a new line, a subtle animation is shown whenever you're
> about to connect a node to another node or line.
> - The application does not permit the manipulation (such as
> straightening) of objects (partially) outside of the view.
> I found that entering the results of my surveys straight in Go Map!
> saves me a lot of time, and additionally improves the quality of my
> data (since one data manipulation step is cut out, and I can verify
> results immediately).
> Of course, even with Go Map!, accidental data errors might be
> possible. And repetitive actions, or manipulation of large areas with
> many notes, is perhaps still easier on a desktop computer. But
> overall, I find Go Map! a large improvement.
> And an additional bonus: whenever passers-by ask you when this map
> you're creating can be viewed online, you now can tell them: "in about
> two minutes".
> I'd recommend every iOS user to give the application at least a try.
> The application can be downloaded here:
I have been (infrequently) using this for years and I agree about its
In particular, I like how I can position objects by matching aerial
imagery to what I'm seeing in the real world at the same time.
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