[OSM-talk] Fixing broken multipolygons
Maarten Deen
mdeen at xs4all.nl
Sat Feb 18 14:13:41 UTC 2017
On 2017-02-18 12:37, Tomas Straupis wrote:
> Another interesting example are polygons like this:
> http://www.openstreetmap.org/way/400182030
>
> Polygon geometry is fine here, but it has one pointless node close
> to one of the nodes. Pointless because it does not influence the final
> geometry of the polygon.
> And if you look around there are a lot of such buildings with
> pointless nodes. I would say almost every building has them...
I suppose they have the same origin as the nodes outside the main
building causing the intersecting buildings that we fix in this
maproulette: a click to many and there is another node.
Maarten
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