[OSM-talk] How to create custom online map from OpenStreetMap
Clifford Snow
clifford at snowandsnow.us
Mon Oct 23 01:27:12 UTC 2017
Carlos,
Check out Rob Chohan blog, http://www.roblabs.com/osm-random-walk/, that he
presented to day at SotM US in Boulder. It might be enough to get you
started.
Clifford
On Sun, Oct 22, 2017 at 11:47 AM, Carlos Cámara <carlos.camara at gmail.com>
wrote:
> I would like to create a custom map for online use that loads OSM data but
> displays it in different ways as the standard, cyclemap, transport...
> layers.
>
> *Some background: What I think I know so far*
>
> I have made some research and, although I have to admit that I am still
> quite confused, I have come to the conclusion that the process outline may
> be the one that follows (with many variations):
>
> 1. *Get the data.* AFAIK, data can be downloaded either partially or
> globally from several sources, like Planet OSM
> <https://wiki.openstreetmap.org/wiki/Planet.osm> or OpenMaptiles
> <https://openmaptiles.com/downloads/planet/>. If I'm not wrong, data
> can be accessed online by querying it or using services like Mapbox (see
> below) (correct me if I'm wrong).
> 2. *Style the map.* Our data has to be styled according to our needs.
> Again, if I'm not wrong, there are to different (not sure if they are
> excluding or not) ways to do it: either using Mapnik
> <https://wiki.openstreetmap.org/wiki/Mapnik> or Mapbox GL
> <https://www.mapbox.com/mapbox-gl-js/style-spec/> (more on this
> below). In case that we opt for Mapnik we should create a Mapnik style (a
> XML file that AFAIK has to be manually edited and seems to be quite
> cumbersome for complex settings) and, in case we opt for mapbox we can use
> either Tilemill <https://tilemill-project.github.io/tilemill/> or the
> FLOSS editor Maputnik <https://maputnik.github.io/>.
> 3. *Render the map* in order to convert the data and styles into an
> appealing map. This map can either be a raster map (which will generate
> lots of tiles and will require the next step: tileserver) or a vector map
> (which don't understand how it works other than inside mapbox). Don't know
> how to do this. I assume that in case that we opt for mapnik we need to
> have it installed in our server and execute a command. In case of Mapbox I
> assume we need an account on their service. I have also found this
> exhaustive list of rendering options on OSM's wiki
> <https://wiki.openstreetmap.org/wiki/Rendering>, but haven't
> assimilated all that information yet.
> 4. *Serving tiles:* the myriad of raster tiles that have been
> generated in the previous step need to publicly available. In order to
> achieve that a tileserver is needed. AFAIK, there are several options here,
> being Mapnik <https://wiki.openstreetmap.org/wiki/Mapnik>, T-rex
> <http://t-rex.tileserver.ch/> or OpenMapTiles
> <https://openmaptiles.org> some of them. All of them require a custom
> server in which they need to be installed. I'm assuming that this server
> requires a lot of RAM, CPU and Disk space, but I don't have an idea of how
> much is "a lot" (I assume it will vary "a lot" depending on the cover area
> and zoom level, but do not have the slight idea not even for the whole
> world at city level zoom or just one city area).
>
> *Conclusion:*
>
> Provided that everything I wrote above is true, I see three excluding
> options:
>
> 1. *Mapnik* covers steps #2-#4 and needs a custom server to be
> installed at and to host all the data (both, OSM data and generated tiles).
> 2. *OpenMapTiles* cover steps #1-#4. Needs a custom server to be
> installed at and to host all the data. Apparently seems easier to setup and
> run that Mapnik.
> 3. *Mapbox* covers steps #1-#3, since #4 is not needed, being that are
> vector layers. Does not require any webserver but requires a paid account.
> Don't know if it means that using Mapbox GL you are locked in Mapbox
> plattform.
>
> Don't know how does t-rex fit on this equation.
>
> Does that make sense? Do you have some recommendations in how to achieve a
> custom map?
>
> At this point I feel quite confused, since despite things start to make
> sense to me, I have the feeling that I am missing some pieces of this
> complex puzzle. Not to mention that I'm not sure if I am right, though.
>
> Regards,
>
>
> Carlos Cámara
> http://carloscamara.es
>
> _______________________________________________
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> https://lists.openstreetmap.org/listinfo/talk
>
>
--
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OpenStreetMap: Maps with a human touch
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