[OSM-talk] tutorial for mapping buildings?

John Whelan jwhelan0112 at gmail.com
Wed Dec 15 23:21:07 UTC 2021


What I'm interested in is something a new mapper (probably HOT) can 
refer to when they are mapping.  So it needs to be fairly comprehensive 
to stop the young ladies and gentlemen from being a little too creative 
in their tagging.

HOT asks them to map buildings but may not explain in the project 
instructions how a "non-standard" building should be mapped and I'm 
seeing some very creative efforts as I search for duplicate buildings.

Cheerio John

Martin Koppenhoefer wrote on 12/15/2021 6:03 PM:
>
>
> Am Mi., 15. Dez. 2021 um 23:45 Uhr schrieb John Whelan 
> <jwhelan0112 at gmail.com <mailto:jwhelan0112 at gmail.com>>:
>
>     I'm noticing new mappers attempting to map more complex
>     buildings.  Do we have something to cover an internal courtyard, a
>     multi level building ie religious has a spire etc. 
>
>
>
> there is man_made=courtyard 
> https://wiki.openstreetmap.org/wiki/Tag%3Aman_made%3Dcourtyard
> for multilevel buildings, it depends on the level of detail and 
> aspects you are interested in.
>
> Things on different levels (POIs) can get a level=* tag (not to be 
> confused with layer) https://wiki.openstreetmap.org/wiki/Key:level
>
> if you want to map the amount of levels, it is building:levels=n (plus 
> underground levels and roof levels, which have their own tags).
>
> It is even long standing, documented practice to map non existing 
> levels, voids, empty space, with the tag "building:min_level" (you get 
> the value by counting levels that do not exist), but these are 
> borderline ;-)
>
> Cheers,
> Martin

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