[Tile-serving] [osm2pgsql] OOM killed after processing phase (#351)
Paul Norman
notifications at github.com
Wed Jul 1 06:27:22 UTC 2015
cc @kevinkreiser
When porting to C++ I found the lockfree queue did help, but I don't think this was on a full planet, so memory usage was not an issue.
On a typical machine, the difference between all nodes in memory cache and having to hit disk is the biggest cause of performance differences outside of end of import indexing/clustering. On one with mechanical hard drives, this is even more so. So, besides being confusing and annoying, this bug is the biggest performance issue currently present.
On the machine I use for benchmarking, this is probably less so, as it has two SSDs in RAID0.
I'm running a benchmark to verify this.
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Reply to this email directly or view it on GitHub:
https://github.com/openstreetmap/osm2pgsql/issues/351#issuecomment-117450401
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