[Tile-serving] [openstreetmap/mod_tile] Update render queue limits (#152)
mmd
notifications at github.com
Sun Dec 3 15:08:12 UTC 2017
Thanks, your munin link makes a lot more sense than mine. So yes, Dirty Queue as prio 4 both has to discard entries due to its size, and there's also a starvation issue here, because most everything else is more important than processing those dirty tiles.
I really thought, only `/dirty` would trigger this, thanks for clarifying that bit.
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