[Tile-serving] [osm2pgsql-dev/osm2pgsql] Chunky rivers when generalizing water areas (Issue #2087)
Paul Norman
notifications at github.com
Sat Sep 30 09:00:44 UTC 2023
## What version of osm2pgsql are you using?
1.9.2-29-g374eca48
## What did you do exactly?
I am generalizing water tables with themepark and osm2pgsql-gen
```lua
osm2pgsql.run_gen('raster-union', {
schema = themepark.options.schema,
name = 'water_z12',
dest_table = 'water_z12',
src_table = 'water',
zoom = level
})
osm2pgsql.run_gen('raster-union', {
schema = themepark.options.schema,
name = 'water_z8',
dest_table = 'water_z8',
src_table = 'water',
zoom = level
})
```
## What did you expect to happen?
I expected generalized tables that would be useful at z8 and z12.
## What did happen instead?
At z8, the water areas are "chunky" when using the z8 table

This is rendered at 1 z8 tile = 512 device independent pixels
It's not really any better at z7

Loading it in QGIs shows large chunks of rivers missing

I found a smaller river and looked at at z12, and similar problems are observed but they're not as severe

## What did you do to try analyzing the problem?
I could see needing to adjust the zoom levels where the generalized tables start to be used by one, because the defaults could have been set for 256px tiles. But I tried that by looking at z7, and it was still a problem.
I tried a 25% buffer_size, and a 4096px image_extent. The latter helped slightly, but it was still a problem.
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