[Tilesathome] t at h server performance improvements

Milenko milenko at king-nerd.com
Tue Dec 25 02:17:47 GMT 2007


Awesome, excellent news.  When things got busy and clients started to sit 
idle waiting to upload it really knocked the rate down.  This should help us 
chew through the 70k backlog of missing tiles in no time flat.  :)

-Jeremy

----- Original Message ----- 
From: "Christopher Schmidt" <crschmidt at metacarta.com>
To: <tilesathome at openstreetmap.org>
Sent: Monday, December 24, 2007 3:25 PM
Subject: [Tilesathome] t at h server performance improvements


> With the help of Martijn, this morning we did some optimization to the
> t at h server -- specifically, to increase performance with regard to blank
> tile handling. The end result is that we're now processing tiles at a
> similar rate to the rate we were more than a month ago, and it appears
> that we may be in a position to cope with additional client load. Many
> thanks to Martijn for his help. (Also, I think I'm just going to call
> him kleptog from now on -- Martijn is too hard for my silly Americanized
> fingers!)
>
> So, if you've got a render farm that you've been letting sit idle -- let
> her rip. If you want an account and you don't have one, drop an email to
> myself or ben with a username, and we'll get you set up.
>
> Thanks,
> -- 
> Christopher Schmidt
> MetaCarta
>
> _______________________________________________
> Tilesathome mailing list
> Tilesathome at openstreetmap.org
> http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/tilesathome
>
>
> -- 
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.516 / Virus Database: 269.17.8/1195 - Release Date: 
> 12/24/2007 11:19 AM
>
> 






More information about the Tilesathome mailing list