[Tilesathome] Distributed server idea

Frederik Ramm frederik at remote.org
Fri Jul 20 21:28:47 BST 2007


Hi,

> One other thing to consider: do we want some server to be deliberately lagged 
> by 7 days (or whatever) so that it can be used as a source of backup tiles, 
> available immediately to replace spam while the re-render process for those 
> tiles is occuring

It really depends on whether we have a small or a large number of tile 
servers.

If we have a large number of tile servers, then it is sufficient for the 
load server to keep on file the last tile server that had announced a 
certain tileset; if vandalism needs to be reverted, then the load server 
can just revert to pointing people to that server instead of the newest, 
supposedly vandalised server. This works well if the new and the 
previous server are very likely to be different (because there are 
many), and works less good if we have an architecture where, say, all 
London tiles are always hosted on the same server.

Bye
Frederik

-- 
Frederik Ramm  ##  eMail frederik at remote.org  ##  N49°00.09' E008°23.33'




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