[Tilesathome] Thoughts about smoothing the load on dev
Frederik Ramm
frederik at remote.org
Fri Jun 8 18:57:50 BST 2007
Hi,
>> There is another problem with the failed downloads: It's entirely
>> possible newer data gets uploaded for an area while old data is still
>> delayed by an overload some time ago, and when that upload finally
>> succeeds the tiles are overwritten with stale data.
>
> Agreed, clients should delete stuff rendered more than five hours ago.
The only one who knows whether the data is really stale is the server.
The momentary overload situation should not lead us to implement all
sorts of optimizations that may turn out stupid in the end.
Upload the files, and let the server make sure it doesn't overwrite
something with something older. This is not difficult.
Bye
Frederik
--
Frederik Ramm ## eMail frederik at remote.org ## N49°00.09' E008°23.33'
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