[Tilesathome] Upload queue testing

Frederik Ramm frederik at remote.org
Fri Jun 29 23:28:16 BST 2007


Hi,

> This makes me wonder why there is such a huge backup.  I didn't
> realize before that the upload server is such a bottleneck.

You didn't? I have ceased all tile rendering because I felt that the 
existing renderers already used all capacity and I was tired of seeing 
my clients trying to upload something for the umpteenth time...

I hope that the queued upload will reduce the load a bit, and if it 
doesn't immediately, then at least queued uploads with its stricter 
order (no two uploads being processed at the same time) opens up a lot 
of possiblities for further optimisation.

> Appearently a handfull of Inverness clients can keep it busy to its
> capacity.  And it seems like people are switching back to Inverness.

tiles at home is not secured against ill-bearing users. Even if we disallow 
Inverness uploads, people could just continue using the Inverness 
client, change the name in the config file, and hog the queue. This is 
something we have to live with, and we have to try and make everyone 
understand that it is for the commond good of the project to play by the 
rules.

The last thing we need is an arms race against our renderers, with the 
server programmers constantly devising new measures to keep people from 
uploading data and the uploaders constantly devising new tricks to 
circumvent them.

Bye
Frederik

-- 
Frederik Ramm  ##  eMail frederik at remote.org  ##  N49°00.09' E008°23.33'




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