[Tilesathome] Why sleep when you could render?

OJW streetmap at blibbleblobble.co.uk
Sun Nov 4 18:39:33 GMT 2007


On Sunday 04 November 2007 16:18:49 Dermot McNally wrote:
> A quick thought: When the upload queue is full, the client sleeps
> until it can upload again.
> Is there any reason it couldn't simply start processing the next tile?

AFAIK, it was considered wasteful to download OSM data and process it, if you 
already know that you wouldn't be able to upload the result.





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