[Tilesathome] close-areas.pl repaired
Frederik Ramm
frederik at remote.org
Wed Oct 10 10:20:02 BST 2007
Hi,
>> I have found a bug in close-areas.pl (not so much a bug, more like
>> a major gaping hole) that caused most coastline rendering to break if
>> you had any offshore islands on the same tile.
>
> Cool, that will propbably solve many of the lowzoom rendering
> problems we had.
Hate to disappoint you but I think all the bugs I removed were to do
with the 0.5 side of things, so it is unlikely that anything not
working with 0.4 would now suddenly work... but I promise to fix
things for lowzoom as soon as I have a working Osmxapi/lowzoom setup.
> But removing 0.4 does mean that we will have to osmxapi to be
> ported to 0.5 until we can restart these efforts, right?
Yes. I forgot that Osmxapi is still 0.4, but on the other hand I
think it causes too much confusion to try and have both 0.4 and 0.5
in parallel. My guess is that soon after the upcoming planet we'll
have Osmxapi in 0.5 - if 80n has no time for that then someone else
will, it can't be too much of a change.
Bye
Frederik
--
Frederik Ramm ## eMail frederik at remote.org ## N49°00.09' E008°23.33'
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