[Tilesathome] Lowzoom crashes

Milenko milenko at king-nerd.com
Tue Oct 16 13:55:27 BST 2007


Ah yes, that does seem to be the case.  The machine has 1.5GB of physical 
RAM and has 512MB of swap.  Both are being used 100% for about 2 mins while 
rendering and then the machine either locks, or spews out a nasty error 
message.

I guess I'll need more RAM if I want to render lowzoom, eh?

Jeremy


----- Original Message ----- 
From: "Dirk-Lüder Kreie" <osm-list at deelkar.net>
To: "Milenko" <milenko at king-nerd.com>
Cc: <tilesathome at openstreetmap.org>
Sent: Tuesday, October 16, 2007 7:20 AM
Subject: Re: [Tilesathome] Lowzoom crashes


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> Milenko schrieb:
>> There's one tile I forgot as well - 147, 96.  This fails with a long 
>> inkscape error message about ways and segments and then ends with a 
>> "killed" message.
>>
>
> I would think it just runs out of memory.
>
> - --
>
> Dirk-Lüder "Deelkar" Kreie
> Bremen - 53.0952°N 8.8652°E
>
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