[Tilesathome] Processing delays
Dirk-Lüder Kreie
osm-list at deelkar.net
Mon Oct 22 19:15:00 BST 2007
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Milenko schrieb:
> It would mean a little more work for the server when handing out work units,
> but couldn't the server require the client to send username and password
> when the client requests (just like it does to upload), and then like you
That would request a POST as sending it in a GET every user on dev would
be able to read every password plaintext from the apache logs.
> said, the server could keep track of what active tileset belongs to which
> client. When the client connects again to request another tile, the serve
> would just have to check and see if there are already x number of actice
> tiles that belong to that client.
currently there is a possibility that a tileset is handled by multiple
clients, one would need to take that into account probably.
> Even a fairly high number like 10 or 20 would keep misbehaving clients from
> sucking down huge numbers of tiles.
Agreed, for that you would indeed need some sort of authentication.
> According to the stats from yesterday there were ~130,000 requests for
> renderings and only ~56,000 of those were actually uploaded.
There are still problems with a lot of tiles that only can render on
machines with 2 GB of RAM (or more).
- --
Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.7 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
iD8DBQFHHOijFUbODdpRVDwRAnr2AJ9umTN/QCtrQxzGSQ8Vno6Fcpms2wCaAmAv
06YFJFtZzDeb2RYP26WvoTg=
=mysz
-----END PGP SIGNATURE-----
More information about the Tilesathome
mailing list