[Tilesathome] close-areas producing very long ways -> inkscape crashing
Martijn van Oosterhout
kleptog at gmail.com
Tue Oct 23 14:16:12 BST 2007
On 10/23/07, spaetz <osm at sspaeth.de> wrote:
> That would be great. Yeah, some simplification should probably be done. I wonder whether it should be done inside close-area.pl or as a separate preprocessor, so that it could easily be applied to forests, roads etc...
I experimented with this a while ago, the basic idea being to merge
any two nodes that were going to map onto the same pixel. That
somewhat scale dependant though...
Have a nice day,
--
Martijn van Oosterhout <kleptog at gmail.com> http://svana.org/kleptog/
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