[Tilesathome] Almost empty tile with insane inkscape memory requirements

Jiri Klement jiri.klement at gmail.com
Fri Aug 8 18:34:17 BST 2008


The ways are from different people, but all of them have one node
moved to coordinate 0,0 by user m*sh. There are 430 ways and nodes in
that point.

On Fri, Aug 8, 2008 at 7:17 PM, Jiri Klement <jiri.klement at gmail.com> wrote:
> The tile contains few ways about 13000km long.
>
> On Fri, Aug 8, 2008 at 6:36 PM, Maciek Kaliszewski <mkalkal at interia.pl> wrote:
>> Hi,
>>
>> May someone check what is wrong with 2048,2048 (zoom 12)
>> osm file : " 182K 2008-08-08 18:22 data-27336.osm" rather small.
>> svg files by orp : "279K 2008-08-08 18:23 output-27336-z17.svg" looks OK,
>> but inkscape for zoom level 17 eats all memory  (4G) and wants more on
>> amd64 system.
>>
>> Tah client info :
>>
>> ./tilesGen.pl xy 2048 2048
>> - Using working directory /home/u/SRCS/TAH/5/tmp/
>> - Uploading with username "mkalkal at interia.pl"
>> - Configured Layer: captionless
>> - Configured Layer: tile
>> - Configured Layer: maplint
>> - zip is present
>> - Inkscape version 0.46
>> - rendering using or/p
>> - going to use pngcrush
>> - Pngcrush version 1.6.6
>> - pngnq version 0.5
>> - Using http://tah.openstreetmap.org/Request/take/ for Requests
>> This is version 9550 (Rapperswil) of tilesgen running on linux, ID:
>> 1468493864
>>
>>
>> Regards
>> Maciek Kaliszewski
>>
>> --
>>
>>
>> ----------------------------------------------------------------------
>> Taniej na zagraniczne komorki!
>> Sprawdz >>> http://link.interia.pl/f1ece
>>
>>
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>>
>




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