[Tilesathome] Client ID's

Matthias Julius lists at julius-net.net
Mon Aug 11 18:28:06 BST 2008


spaetz <osm at sspaeth.de> writes:

> I think most improvements can now be made on the client-side. To my
> mind comes:
>
> 1) assemble tilesets on the clientside already, don't upload zip files

Is the file format for a tileset file documented somewhere?

> 2) check last-modified age of tileset, compare with API age and skip
> request if the tileset on the server is younger already 
> 3) return a request if the tileset complexity is higher than what
> the client is willing to handle 
> 4) Fork the rendering in 2 threads, have one already downloading the
> next task, while the first is still rendering the tiles.
> (downloading can take quite a while, but doesn't consume lots of
> resources - at least on the client side, so we could speed up
> rendering by doing this already)

Matthias




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