[Tilesathome] TaH windows client only rendering z12 tiles?
spaetz
osm at sspaeth.de
Mon Aug 25 13:45:16 BST 2008
On Sun, Aug 24, 2008 at 02:44:44PM -0500, Ian Dees wrote:
> On Sun, Aug 24, 2008 at 2:36 PM, spaetz <osm at sspaeth.de> wrote:
>
> > > of other .png files in the work directory, but they are all empty. In the
> > > captonless dir there is only a z12 tile.
> > > Is there something I'm missing?
> >
> > we are currently regenerating the whole world in the new tileset format.
> > which means processing loads of empty sea (and empty land) tiles. Those
> > tileesets only consist out of 1 tile as empty tiles 'bubble down' on the
> > server. captionless currently only exists on z12 as it iss used to stitch
> > the lowzoom tiles.
>
>
> Hey Sebastian,
>
> Do you think you and the T at H client folks could get together and start a
> "T at H FAQs" page on the wiki? Little tidbits like this would be good to
> document somewhere.
>
> While we're at it, perhaps we could document what the server and clients do
> from start to finish. I'd love to look at the code for both and help out,
> but they're pretty spread out and hard to read. I'd be happy to flesh out
> any documentation that you guys can start...
There's lots of pages on the wiki on how the stuff works. And while I am not particularly good or motivated to update wiki pages, I try to keep them up to date whereever I can.
There are enough people out there who have a grasp on how it works but do not contibute to the development. I would appreciate if any of those tried to make nice docs of it.
spaetz
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