[Tilesathome] Maximum active requests per user implemented

Gerhard Schmidt schmidt at ze.tum.de
Thu Jul 31 13:47:46 BST 2008


Gerhard Schmidt schrieb:
> spaetz schrieb:
>>
>> It seems that some clients just continue taking jobs preventing everyone else from rendering them for the next 6 hours. To prevent this, I have now implemented a maximum of 50 active requests per user. If you have a render farm larger than this, please use a second user id :-).
>>
>> The downside is, that in case of an error, a request can well continue to count as active until it times out 6 hours later. We need to address this with a better error feedback, so that your active count gets reduced when that happens. But hopefully this means better rendering for everyone without me having to observe the active list manually all the time.
>>
>> As always, feedback and patches welcome,
>> spaetz
> 
> Hi,
> 
> whould it be possible to implement a list of requested tiles per user. Maybe
> together with the userpage. A put all requests back button on this page whould
> be nice too.
> 
> I get a lot of these lately
> 
> [#34   0% jobinit] Doing tileset 2308,1189 (zoom 12) (area around
> 59.998979,22.895508)
> [#34   0% Preproc] No data here, trying smaller slices
> [#34   0% Preproc] No data here (sliced)...
> [#34   0% Preproc] Putting Job 2308,1189 back to server
> [#35   0% jobinit] Doing tileset 2114,1156 (zoom 12) (area around
> 61.417743,5.844727)
> [#35   0% Preproc] No data here, trying smaller slices
> [#35   0% Preproc] No data here (sliced)...
> [#35   0% Preproc] Putting Job 2114,1156 back to server
> [#0   0% ] 5 times no data. Idle for 52:53 (0% idle) ... ^C
> 
> I hope this doesn't count there.

I seams the putting back an unrenderable tile doesn't work. The tiles page for
the last tile shows that I'm still the renderer of this tile.

Active request at priority 2 has been requested 21 hours, 39 minutes ago.
Renderer: Estartu, Layers left to render: tile,maplint,captionless

Right now with all the errors on server side this will block out ever fast
renderer quickly. (Right now all my renderer are idle. waiting for the server
to give them jobs to do)

Greetings
	Gerhard

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