[Tilesathome] addThreads patch (real speedup) version 15_11_08
Rene Wunderlich
rene.wunderlich at milaro.net
Sat Nov 15 20:54:27 GMT 2008
Tim Habigt schrieb:
> Hi René,
>
> I tried your patch on the latest unstable version and it seems to work fine. I
> have to admit that I didn't test it exhaustively, but I didn't notice any
> problems. CPU utilization is much better on my multicore machine and there don't
> seem to be errors in the rendered tiles. Thanks for your great work.
>
Thanks Tim ;)
and now a new version the fix follow problems
i start now all childs on start and use it and start not all childs new on a new
job.. this remove the memory leake.. "hope i"
i moved all my code out in a external class lib/ThreadedRenderer.pm
i fixed an never ending wait loop in my optimizePNG
he put the job now back after a render bug
and many othe problems fixed ;)
René
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