[Tilesathome] addThreads patch (real speedup) version 15_11_08

Rene Wunderlich rene.wunderlich at milaro.net
Sat Nov 15 20:54:27 GMT 2008



Tim Habigt schrieb:
> Hi René,
> 
> I tried your patch on the latest unstable version and it seems to work fine. I
> have to admit that I didn't test it exhaustively, but I didn't notice any
> problems. CPU utilization is much better on my multicore machine and there don't
> seem to be errors in the rendered tiles. Thanks for your great work.
> 

Thanks Tim ;)


and now a new version the fix follow problems

i start now all childs on start and use it and start not all childs new on a new 
job.. this remove the memory leake.. "hope i"


i moved all my code out in a external class lib/ThreadedRenderer.pm

i fixed an never ending wait loop in my optimizePNG

he put the job now back after a render bug

and many othe problems fixed ;)


René
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